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Guild · Iasos

Rangers

Archery, tracking and work with animals.

Rangers train with bows, traps and animals. Roads and rough country supply much of their work: following tracks, finding a route and dealing with threats before they reach close quarters.

Training and role

Reading the ground

The ranger tradition is associated with Thalos and Iasos, but its practitioners also work around towns and farms. A hunter, a road guide and a keeper of strays can belong to the same guild for quite different reasons. Field knowledge matters as much as skill with a bow.

Marksmanship offers aimed shots and attacks across connected rooms. Wilderness skills, traps and animal companions provide other ways to prepare an encounter. Distance and a clear route matter when choosing where to fight.

The guild's concern for animals and the land leaves room for disagreement about hunting, settlement and duty. A ranger can have ties to a city as well as reasons to leave it.

Strengths

  • Bow attacks at range
  • Tracking and wilderness utility
  • Traps and animal companions

Risks

  • Ranged attacks depend on position and available routes
  • A companion needs care and commands

Begin

Joining a guild

Each class has its own entry requirements. The wiki gives more detail on training, skills and equipment.

Join the Ranger guild after Explorer training. Every new character begins as an Explorer and completes the introductory levels before joining a guild.

Read the class guide